At this week's Electronic Entertainment Expo in Los Angeles, fans tested out new virtual reality devices, and the big gaming companies showed off their new titles. Bobbi Rebell reports.
Virtual reality may soon become a mainstream reality. At this week's E3 show, Microsoft, Sony and virtual reality company, Oculus, squared off, promoting their offerings. CNET's Dan Ackerman. SOUNDBITE: DAN ACKERMAN, SENIOR EDITOR AT CNET, SAYING: "Sony has the Morpheus headset that should work with the PlayStation 4. Microsoft has the HoloLens, which is more experimental reality, and the company called Oculus, that is owned by Facebook. That is the market leader, they were the first guys with workable hardware which should be available to buy next year." Ackerman added that, so far, there has been little talk about the cost consumers will have to pay to go virtual, but believes it will be pricey. Fans were impressed. SOUNDBITE: MAHEER KIBRIA OF LOS ANGELES, CALIFORNIA (ENGLISH) SAYING: "I think, it's come a long way, and it's definitely entertaining and feels very immersive in the visual effects." SOUNDBITE: OLGA HAMLET OF LOS ANGELES, CALIFORNIA (ENGLISH) SAYING: "It's complicated at first, because you don't use your hands, you use your eyes, and you look around, and see this great stuff." As is tradition at E3, the big players unveiled new games. Microsoft highlighted "Halo 5: Guardians," "Rise of the Tomb Raider," and "Gears of War for it's Xbox. And Xbox head, Phil Spencer, made a very well-received announcement: SOUNDBITE PHIL SPENCER, HEAD OF XBOX DIVISION OF MICROSOFT, (ENGLISH) SAYING: "Today, I'm pleased to announce Xbox One, backward compatibility. Your Xbox 360 games, the games you've invested your time and money in, and the games you want to continue to be played, will be playable natively on your Xbox One." Rival Sony PlayStation 4 showed off titles including "The Last Guardian," "Horizon Zero Dawn," as well as a new spring 2016 blockbuster game, "Uncharted 4: A Thief's End." The company also announced an exclusive deal with Activision's "Call of Duty." The industry now focuses on producing blockbusters just like the movie industry. And that, says Ackerman, means more sequels. SOUNDBITE: DAN ACKERMAN, SENIOR EDITOR AT CNET, THE ONLINE TECHNOLOGY AND CONSUMER ELECTRONICS REVIEW SITE, SAYING: "These games cost so much to make that it's hard to make an investment into something that is new or unusual. That's why you see another "Call of Duty," another "Halo" game, another "Gears" game. Year after year, it is the same palate that people draw from." Nintendo isn't going after the Hollywood model. It continued to promote its classic games and characters, like Super Mario and Zelda.